21/52 Summer evening football

21/52 Summer evening football

Summer has arrived and although the decorating is continuing, the student’s room has been finished and I’ve got my computer on line again. My already feeble attempts at a photo a day have well and truly bitten the dust but thanks to 52 Weeks for Dogs, I’m still making an effort to take at least one photo a week!

Posted by MairéadNiRodaigh on 2018-05-27 21:05:08

Tagged: , 52 weeks for dogs , labrador , summer

Spidey Snooze after a Hard Days Work

Spidey Snooze after a Hard Days Work

Posted by Ben Cossy on 2018-05-24 03:24:14

Tagged: , Lego , Spidey , Spiderman , Spider , Man , Tom , Holland , Peter , Parker , MCU , Couch , comic , comicbook , marvel , TV , NES , Bed , bedroom , sleep , snoose , zzz , Computer , Minifig , Minifigure , Homecoming , MOC , AFOL , TFOL

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Posted by sss889 on 2016-11-28 10:20:00

Tagged: , office electronics

New Dust Feather Duster

New Dust Feather Duster

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Posted by Go Lumbar Support on 2018-05-15 13:41:55

Tagged: , English

Photo added to “All Photos”

Photo added to

purple nebula and cosmic dust in star field

Posted by jonathansialreug on 2018-05-13 14:38:09

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Oka Infinity engine from Richland Piledriver

Oka Infinity engine from Richland Piledriver

Rudy in deep doody – What to expect when you’re Kellyanne Conway and you’re expecting your pseudonym fake president husband to sleep with a porn star …

Don’t Be Best – Be Better. The ‘overall well-being of children’ is not a real charity. F#£k Finder and her Schlumberger blow-up blonde bimbo.

5 minute ‘red copper’ chef ‘infused’ with pure copper and anti-scratch technology?. Bull dust; The secrets of China’s social credit system exposed with Google glass and Scientology secret scriptures viewed through Occulus Rift.

Posted by navarzo21 on 2018-05-06 07:08:29

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Performance: “Sonocromática” do grupo Ao Cubo

Performance:

Performance: "Sonocromática" do grupo Ao Cubo

FILE PRIX LUX é um prêmio internacional que será concedido a profissionais na área das linguagens eletrônico-digitais. Trata-se de um prêmio para a arte do século XXI, uma iniciativa inédita na América Latina. A premiação ocorrerá em 26 de julho de 2010, no teatro do SESI – São Paulo, juntamente com a exposição do FILE 2010.
O FILE PRIX LUX concederá sete prêmios (primeiro lugar, segundo lugar e cinco menções honrosas) para cada uma das três categorias, oferecendo assim 21 prêmios em dinheiro no valor total de 285 mil reais. Além da seleção do júri, haverá votação popular que será feita através do site do FILE PRIX LUX. As categorias são: Arte Interativa, Linguagem Digital e Sonoridade Eletrônica.
Para saber mais sobre o FILE PRIX LUX acesse: www.fileprixlux.org

FILE PRIX LUX is an international prize that will be granted to professionals in the area of electronic-digital languages. It is an award for the art of the 21st century, an unprecedented initiative in Latin America. The award ceremony will happen on July 26, 2010, in the SESI – São Paulo theater, along with the FILE 2010 exhibition.
FILE PRIX LUX will grant seven prizes (first place, second place, and five honorable mentions) to each of three categories, thus offering 21 prizes in money, in the total amount of 285,000 reals. Besides the jury’s selection, there will be a popular vote through the FILE PRIX LUX website. The categories are: Interactive Art, Digital Language, and Electronic Sonority.
More information about FILE PRIX LUX can be found at: www.fileprixlux.org

FILE PRIX LUX is an international prize that will be granted to professionals in the area of electronic-digital languages. It is an award for the art of the 21st century, an unprecedented initiative in Latin America. The award ceremony will happen on July 26, 2010, in the SESI – São Paulo theater, along with the FILE 2010 exhibition.
FILE PRIX LUX will grant seven prizes (first place, second place, and five honorable mentions) to each of three categories, thus offering 21 prizes in money, in the total amount of 285,000 reals. Besides the jury’s selection, there will be a popular vote through the FILE PRIX LUX website. The categories are: Interactive Art, Digital Language, and Electronic Sonority.
More information about FILE PRIX LUX can be found at: www.fileprixlux.org

Indicados ao prêmio | Nominees

ARTE INTERATIVA | INTERACTIVE ART

As an artist, I need to rest – Sonia Cillari – Holanda | Netherlands

Building Music – Play the Magic: Julio Obelleiro, Alberto García, Jorge Cano & Pedro Enriquez – Estados Unidos | United States

Chorus – UVA: United Visual Artists – Reino Unido | United Kingdom

Compass Phone – Hayeon Yoo – Coréia do Sul | South Korea

CPU (Central Processing Unit) – 1n0ut: Robert Praxmarer & Reinhold Bidner – Áustria | Austria

CubeBrowser – Ludwig Zeller – Reino Unido | United Kingdom

CybeRITMO – Tuti Fornari – Brasil | Brazil

Digitie – Marianne Schmidt – Alemanha | Germany

Diorama Table – Keiko Takahashi & Shinji Sasada – Japão | Japan

Dune – Studio Roosegaarde: Daan Roosegaarde – Holanda | Netherlands

Ferrofluid Magnetoscope – Michael Flynn – Estados Unidos | United States

Flaneur Symphony – Keith Lam – China | China

Frame Seductions – Pierre Proske – França | France

Geogoo – Jodi: Joan Heemskerk & Dirk Paesmans – Holanda | Netherlands

Guten Touch – Multitouch Barcelona: Dani Armengol, Roger Pujol, Xavier Vilar & Pol Pla – Espanha | Spain

I wanted to see all of the news from today – Martin John Callanan – Reino Unido | United Kingdom

Light Calligraphy – Luo, He-Lin & Chen, I- Chun – Taiwan (R.O.C.) | Taiwan (R.O.C.)

Living Light – The Living: David Benjamin & Soo-in Yang – Estados Unidos | United States

Luzes relacionais (Relational Lights) – Ernesto Klar – Estados Unidos | United States
Mood Tail – Tseng,Wei-Chieh – Taiwan | Taiwan

Ocean of Light : Surface – Squidsoup: Anthony Rowe, Gareth Bushell, Christopher Bennewith, Liam Birtles & Ollie Bown – Nova Zelândia, Reino Unido e Austrália | New Zeland, United Kingdom and Australia

PISO – Rejane Cantoni & Leonardo – Brasil | Brazil

Public Epidemic Nº1 – Olle Cornéer & Martin Lübcke – Suécia | Sweden

Roy Block – Sebastian Schmieg – Alemanha | Germany

Salt Lake – Yacine Sebti & Tom Heene – Bélgica | Belgium

SARoskop – Martin Hesselmeier & Karin Lingnau – Alemanha – Germany
S-ICI/is it here? – Fred Périé – França | France

Sign after the X – David Clark, Marina Roy & Graham Meisner – Canadá | Canada

Slomo – Creative Advisor Group: John Paul Bichard & Magnus Jonsson – Suécia | Sweden

Sniff – Karolina Sobecka – Estados Unidos | United States

Space Invaders – Multitouch Barcelona: Dani Armengol, Roger Pujol, Xavier Vilar & Pol Pla – Espanha | Spain

Strings – Myrto Karanika & Jeremy Keenan – Reino Unido | United Kingdom

SuperFluidity – Electronic Shadow: Naziha Mestaoui & Yacine Aït Kaci – França | France

The Travels of Mariko Horo – Tamiko Thiel – Alemanha | Germany

The Trend Is Your Friend – Sylvia Eckermann and Gerald Nestler. Sound by Peter Szely – Áustria | Austria

V+ – Jonas Bohatsch – Áustria | Austria

Virtual Ground – Andrew Hieronymi – Estados Unidos | United States

Vitalino – Jarbas Jácome – Brasil | Brazil

SMSlingshot – VR/Urban: Patrick Tobias Fischer, Christian Zöllner, Thilo Hoffmann & Sebastian Piatza – Reino Unido | United Kingdom

Waves – Daan Brinkmann & Hugues Bruyère – Holanda | Netherlands

WAVO – Kazushi Mukaiyama & Masaki Maeda – Kazushi Mukaiyama & Masaki Maeda

SONORIDADE ELETRÔNICA | ELECTRONIC SONORITY

2x (Power of two) – Jorge Luis Crowe – Argentina | Argentina

Archetypal Sound Installation (ASI) – Sung, Heng – Taiwan | Taiwan

Camera Lucida: Sonochemical Observatory – Evelina Domnitch & Dmitry Gelfand – Holanda | Netherlands

Disc. – Muk – Áustria | Austria

Experimental Music-Instruments – Yoshi Akai – Japão | Japan

From Dust Till Dawn – Markus Decker, Dietmar Offenhuber & Ushi Reiter – Áustria | Austria

HEARTCHAMBERORCHESTRA – TERMINALBEACH: Erich Berger & Peter Votava – Finlândia | Finland

ITINERÁRIO DO SAL – MISO ENSEMBLE: Miguel Azguime, Paula Azguime, André Bartetzki & Perseu Mandillo – Portugal | Portugal

Laptork – Laptork: Esteban Insinger & Fabian Kesler –Argentina | Argentina

LEMURtron – LEMUR: League of Electronic Musical Urban Robots & Eric Singer – Estados Unidos | United States

Light Frequency Fingertips – Robert Mathy – Áustria | Austria

METROBANG – Vinil Bass Sequencer – Ricardo Brazileiro – Brasil | Brazil

netBody:“Augmented Body and Virtual Body II” – Suguru Goto – França | France

Omnibusonia Paulista – Vanderlei Lucentini – Brasil | Brazil

POWEr – Artificiel: Alexandre Burton & Julien Roy – França | France

Reflection Eternal – Matthias Kassmannhuber – Áustria | Austria

Reler – Raquel Kogan – Brasil | Brazil

RGB Music RENGA: 999 Views of Skyscrapers from Great Lawn in Central Park, New York City – Kenji Kojima – Estados Unidos | United States

Silent Percussion Project – Jaime E Oliver LR – Peru | Peru

Soundcities – stanza – United Kingdom

The Baghdad Monologue – Alejandro Viñao – Reino Unido | United Kingdom

Tongue Music: The Sound of a Kiss – Hye Yeon Nam – Estados Unidos | United States

Truce: Strategies for Post-Apocalyptic Computation – Robin Meier & Ali Momeni – França | France

Wet Sounds – Spax – Reino Unido | United Kingdom

LINGUAGEM DIGITAL | DIGITAL LANGUAGE

abcdefghijklmnopqrstuvwxyz for iPhone – Joerg Piringer – Áustria | Austria

ArtFem.TV – Evelin Stermitz – Áustria | Austria

Binary Glove – Pete Hawkes – Estados Unidos | United States

BioBodyGame – Rachel Zuanon & Geraldo Lima – Brasil | Brazil

Breathing – Guto Nóbrega – Brasil | Brazil

CONNECT – Andreas Muxel – Alemanha | Germany

Death Death Death – Death Death Death – Estados Unidos | United States

Dreams in High Fidelity II – Spot – Estados Unidos | United States

GenePool – Eric Parren – Holanda | Netherlands

Hakodate Luminart – Hakodate Luminart Project – Japão | Japan

Hi! A real human interface – Multitouch Barcelona: Dani Armengol, Roger Pujol, Xavier Vilar & Pol Pla – Espanha | Spain

Marvim Gainsbug – Jeraman & Filipe Calegario – Brasil | Brazil

Mediaflow – MARS: Media Arts Research Studies: Monika Fleischmann & Wolfgang Strauss – Alemanha | Germany

Of How We Have To Leave Doubts Expectations And The Unachieved – André Gonçalves – Portugal | Portugal

RESCATE – Gabriela Golder – Argentina | Argentina

RYO 5000 – YOUNG-HAE CHANG HEAVY INDUSTRIES: Young-hae Chang & Marc Voge – Coréia do Sul | South Korea

SOLAR – Rejane Cantoni & Leonardo Crescenti – Brasil | Brazil

Southern Ocean Study # 1.0 – Corby & Baily, Jonathan Mackenzie – Reino Unido | United Kingdom

Tardigotchi – SWAMP – Douglas Easterly, Matt Kenyon & Tiago Rorke – Nova Zelândia | New Zealand

The First Poetry Space Shuttle Landing on Second Life – Caterina Davinio, Mirko Lalit Egger & Riccardo Preziosi – Reino Unido | United Kingdom

Tuvalu Visualization Project – Hidenori Watanave Laboratory, Tokyo Metropolitan University & NPO Tuvalu Overview – Japão | Japan

War of Internet Addiction – Corndog & Oil Tiger Machinima Team – China | China

Wizard of OS: The Fish Incident – Tom Jantol – Croácia | Croatia

Posted by FILE PRIX LUX on 2010-05-28 18:17:06

Tagged: , FILE , Festival Internacional de Linguagem Eletrônica , Electronic Language International Festival , São Paulo , Rio de Janeiro , Recife , Porto Alegre , prêmio , FILE PRIX LUX , arte e tecnologia , art and technology , prêmio de arte e tecnologia , art and technology prize , prize , opening cocktail , coquetel de abertura , file festival , Paula Perissinotto , Ricardo Barreto

Straightforward Tips About Games

Straightforward Tips About Games

Games vary widely from the gaming industry. Some games are high-quality, but other people are cheap instead of really good. The next articles will give you comprehension of the ideal games to decide on which enables your investment worthwhile.

Purchase games preowned. The fee for new games are $60 or higher according to the title. Spending a ton of money with a game you may possibly not play a good deal can be a waste. By purchasing used, you can find 25-50% off a game title you’re enthusiastic about.

When saving your game, don’t just save it in the same slot. Once in a while, input it in a fresh one. You eventually may wish so as to go back into the game. When you keep saving the overall game in the same spot whenever, you then won’t be capable of try something different.

If you achieve frustrated by using a particular game, move on from using it for somewhat. When you stay ahead of the screen, odds are your anger will receive the best people, so you won’t make any progress. However, going for a short break will assist you to clear your face, and you will return refreshed.

Patience will be your good friend in relation to buying games. Although most big-name games get released with premium costs, their costs will fall rapidly after some time. Waiting several months can score you big savings. As an extra, it is possible to grab better versions (including expansion pack content) when you hold off a little bit while.

Take care about playing video games online. Fees each month are an expense that could sneak through to you with internet games. Anytime your youngsters prefer to join an internet based site, make sure you evaluate it upfront. Discover whether you will need to invest anything and regardless of if the game is definitely worth the charge involved.

While a game’s rating might point to that it must be ideal for a middle school aged child, the quantity of violence included might not exactly sit well along. In such a circumstance, either placed the game away or limit the time period your child plays it. Whilst you can’t shield them from everything, you may control simply how much violence they see.

Sell your old gaming items. Rather than letting your gaming items you will no longer use sit around and collect dust, sell them. You may sell them online or at numerous game stores. In the majority of areas you will discover xbox game stores that buy and then sell on gaming items.

Prior to spend a ton of money on stuff like controllers or memory cards, search the web for the used version. Sometimes a shop will probably be out from used game hardware, that may be very inexpensive. Be sure to have a look at an internet based seller’s feedback prior to the buying therefore you determine you’re getting the things you given money for.

We all know, games can be expensive. You may enhance your child’s selection by organizing a relevant video game co-op with neighbors or friends. Print lists of the games each member has, and formulate a "check-out" system, allowing kids to borrow a relevant video game for the specified length of time. Make good rules and stick with them.

When you are into gaming in your computer, determine what it might handle. Computer games feature system requirements, including CPU speed to graphics card model and power. Be aware that the listed requirements about the box are minimums. Your pc should be better to perform the overall game well.

Don’t be too quick to dismiss a part-playing game when your first exposure to it can be under whelming. A large number of games provide you extensive selections for customizing your character, and you can obtain the game more pleasant by using a differently-built character. You don’t would like to neglect an incredible gaming experience because you’re playing an unacceptable class!

Check online auction marketplace websites to get deals on newer games. If you feel spent too much money buying games, use auction sites to acquire them for cheaper. Be sure to thoroughly search in order to be sure you receive the most beneficial deal possible. The bid till you win.

You will need to realize how to find the best games into the future on top. What is important you have to know as a way to enjoy your gaming experience is which games are shovelware or else bad games. Apply the information with this helpful article and you will probably be soon on your way enjoying your gaming experience on the fullest. archerepisodelist.com/

Posted by percyhopper1 on 2014-04-13 07:03:06

Tagged: , watch , TV , online , list , archer , episodes

Is the Pitato why we can’t have nice things?

Is the Pitato why we can’t have nice things?

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[Note: I originally wrote the bulk of this article as an unpublished memo about 18 months ago. I have updated it to include new information. The views and opinions expressed in this article are mine and do not necessarily reflect the views of my clients.]

The big news this past week was that Coinbase acquired Earn.com (née 21.co, née 21e6 LLC). According to Recode, the offer “was slightly more than $100 million” but also lower than Earn.com’s most recent valuation (in 2015) which was $310 million.

From the current coverage, it is unclear what the revenue for any of the products or services for Earn.com was. Instead most stories have focused on one specific aspect: the current Earn.com CEO, Balaji Srinivasan, will join Coinbase as the CTO.

There have been a lot of questions around why Coinbase would purchase a company that seemed to have poor product-market fit with unknown KPIs. This post will look into several areas for answers.

Taking a step back

Following the official acquisition announcement from Coinbase, Srinivasan published a self-congratulatory Medium post that basically paints him as the savior of 21.co: that it was the previous management that were bad and he came in and turned it all around.1

His revisionism arguably whitewashed what happened, so let’s dive into a little bit of the company’s history.

In May 2013, 21inc (formerly 21e6 LLC) was co-founded by five men including Balaji Srinivasan. According to a story from Nathaniel Popper:

The company was also structured as an limited liability company, rather than the C Corp typical of startups, so that people could invest with their own money.

Why is that important to some investors?

According to Popper:

The 21e6 investment was attractive in part because venture capital firms generally felt that they couldn’t buy Bitcoins directly. 21e6, on the other hand, offered to pay its investors back with Bitcoin dividends, allowing the firm to get Bitcoins without buying them outright.

What does this mean?

Venture funds often have clauses restricting their partners from investing in asset classes that may be seen as a conflict of interest or something that could reduce the firm’s reputation (e.g., cannabis startups). In this case, cryptocurrencies may be seen as a direct speculative bet on a commodity or foreign exchange which could be prohibited by an investment funds by-laws.2

Altogether the 21e6 team, over three separate rounds, raised approximately $116 – 125 million – which at the time was more money than any other cryptocurrency-related company.3 The sum total varied depending on news source but Srinivasan frequently made it a point to casually insert comments such as: we are the “most funded” or “best funded” company in Bitcoin into interviews and talks during 2015-2016.

In the beginning

In its early days 21e6 focused exclusively on designing custom ASIC chips for Bitcoin mining and then integrating and deploying Bitcoin mining hardware for private, non-retail usage. This included installing hundreds of hashing systems in data centers which for several reasons eventually became uncompetitive against those based in China and the Republic of Georgia.45

Based on publicly available information and allegedly leaked slides we know that:6

It closed its Series A for $5 million in May 2013.

Investors included: Peter Thiel, David Sacks, Max Levchin, Marc Andreessen, Ben Horowitz, Naval Ravikant, Winklevoss Capital, Mark Pincus

Estimated $3.8 million revenue in 2013

In June 2013, then-CEO Matthew Pauker filed a Form D, Notice of Exempt Offering of Securities, which stated that 55 investors had already invested in its offering.7 While that may sound unusual for an early stage company to have so many investors, recall what Popper pointed out above, that individual investors could invest directly into 21e6 because of its LLC status.

It closed its Series B for approximately $65 million in December 2013.

Andreessen Horowitz (the VC fund) invested $25 million as the lead investor; and $10 million came from existing investors (such as $100,000 from Pantera)

$30 million also came in the form of “venture debt”

Estimated $41 million in revenue in 2014

19 employees in November 2014

The funds from its first two rounds were used in part to design and deploy “Gandalf” (its 2nd generation ASIC chip) and “Yoda” (its 3rd generation ASIC chip) in the aforementioned data centers.

How much capital is required to build a state-of-the-art ASIC chip? Depending on how much is done in-house or out-sourced as well as the fabrication facilities, it can be upwards of $15 – $20 million.8

First major pivot

The company rebranded from 21e6 to 21.co and announced its Series C on March 10, 2015, with $56 million led by RRE Ventures.

That morning, The Wall Street Journal led with the story:

Secretive Bitcoin Startup 21 Reveals Record Funds, Hints at Mass Consumer Play

This marked the beginning of its pivot from purely building mining hardware and instead marketing itself as supposedly moving into the Internet of Things (IoT) and API marketplace. Around this time you frequently saw 21.co and its supporters publicly talk about machine-to-machine (M2M) payments as being a killer app.9 One of the 21.co engineers was even interviewed on a (now deleted) podcast where he spoke about how drone owners would pay tolls denominated in bitcoin to cut across airspace over yards in your neighborhood. You know, the usual word salad and shower thoughts on social media.

When I first drafted this memo 18 months ago, based on LinkedIn profiles, 21.co had about 25 full-time employees; as of now their page says 22 employees but most of them are just people adding 21.co in their profiles without formally being affiliated with it. Most of the current employees unsurprisingly have shifted to Earn.com’s official LinkedIn profile. Its tally is 63 people but again, some of these profiles are from people who are likely unaffiliated with the organization.

Other known investors through 2016:10

Data Collective

Khosla Ventures

Yuan Capital

Drew Houston

Dara Khosrowshahi

Avant Global

Karl Mehta

Capricorn Management / Jeff Skoll Group

Qualcomm Ventures

World Innovation Labs

Other board members/observers:

Alan Chang (Jeff Skoll’s family office via Capricorn Management) in Series B

Richard Tapalaga (Qualcomm Ventures) in Series C

Gen Isayama (World Innovation Labs) in Series C

According to Nathaniel Popper, as of March 2015 when it announced the closing of its Series C round, “the company has paid back all of its investors.” It did so partially via payouts in bitcoin.

In his self-canonization this week, Srinivasan wrote that:

And with this deal, the total value of cash, cryptocurrency, and equity returned to our shareholders is now in excess of the capital invested in the company.

How much of the cryptocurrency above is from the not-yet-released Earnable Token? Get the whitepaper while you still can.

Since March 2015, there has also been noticeable churn at the top:11

Matthew Pauker, co-founder, was replaced as CEO in spring 2015 by Balaji Srinivasan

Albert Esser was the COO from December 2013 through August 2015

Replaced by John Granata from March 2016 to the present

Nigel Drego co-founder, was chief architect from May 2013 through March 2016

Replaced by Jian Li as CTO from March 2016 through 2017

Lily Liu became CFO during summer 2015 to the present

Because of the economic incentives that tilt in favor of mining countries like China, 21.co stopped its operations in the Bitcoin mining sector and those subject-matter experts seem to have left the ranks.

Second major pivot. Or part of the first?

What has it built since the pivot after Series C?

The 21 Bitcoin Computer was their first consumer-facing product that was announced on September 21, 2015 and released with great fanfare as an exclusive to Amazon Launchpad on November 16, 2015 at a price of $400. It also picked up the “toaster” nickname from the Financial Times.12

Several enthusiasts explored the component prices via a piece-by-piece breakdown and found that it likely cost around $247 to build each 21 Computer.13 It was subsequently nicknamed the “Pitato” because the main component at its heart was basically a Raspberry Pi, a popular DIY kit that sells for less than $200.

The only other notable piece of tech was a custom built ASIC chip that could be used for mining. However, ever before it had shipped, the mining chip was already uncompetitive and obsolete. Even if you had free electricity you likely would not generate enough bitcoin in order to recoup the full cost of buying the 21 Computer, especially since the few satoshi you generated would be stuck as dust.14

What were the maths behind this?

In September 2015, after it was announced, Vitalik Buterin crunched the numbers and worked out that:

So you’re paying $399 upfront and getting $0.105 per day or $38.3 per year, and this is before taking into account network difficulty increases, the upcoming block halving (yay, your profit goes down to $0.03 per day!) and, of course, the near-100% likelihood that you won’t be able to keep that device on absolutely all of the time. I seriously hope they have multiple mining chips inside of their device and forgot to mention it; otherwise you can outcompete this offering pretty easily by just preloading a raspberry pi with $200 of your favorite cryptotokens.

Why the relatively large markup for a device? Part of it is that Amazon Launchpad gets a 25% cut.

But like just about all things Bitcoin, sales numbers were so bad that they were never disclosed and it was eventually discontinued. Prior to its discontinuation, 21.co representatives approached multiple well-known Bitcoin developers to help resell the devices. In short, these developers were offered to buy 21.co devices at wholesale prices and expected to resell them at the retail price. It is unclear how many (if any) developers did so.

For real, the second major pivot

On April 1, 2016, 21.co launched an app “marketplace” and initially seeded it with 50 apps that were built in-house. At the time, the only way to externally measure usage or traction is to manually observe the amount of ratings (stars) an app had each day. Interestingly, in early July 2016 the amount of apps stood at 95 whereas six weeks later it fell to 76 and basically fluctuated for the remainder of the year.

In May 2016, Srinivasan took the stage at Consensus and announced his vision of a “machine payable web” and introduced several ideas but notably did not mention the Bitsplit which was rumored to have been in the works for over a year.15

Throughout the remainder of the year, 21.co sponsored and hosted meetups and had an active Slack room, and most of the ideas that were used or borrowed as API and app ideas, languished due to… a lack of users. If you are new to my site, one reoccurring observation is that in general: cryptocurrency owners typically are not actual users, but that’s a whole different discussion.

The 21.co Marketplace now redirects to the Earn.com homepage.

Pivot three

On October 27, 2017, 21.co emailed its users that it was ending server-side support for three things: the Bitcoin Computer, 21 command line interface (CLI), and marketplace. 16

Three days later, 21.co announced that it was rebranding as Earn.com and pivoting away from its second vision as a VC-backed quasi protocryptojacking play towards taking on Amazon Mechanical Turk, but with Bitcoin. It also announced a non-ICO ICO called Earnable Token, which as you can tell from its name: was earnable from doing the same kind of tasks as you could before like: filling out surveys or answering bots who email you.

Earn.com also migrated the unique profile pages it first introduced with 21.co, which is basically a static page that users can claim and use a bit like LinkedIn, but with more Bitcoin-related spam.17

Source: Twitter

Unregistered securities?

This last part is of particular interest in today’s regulatory climate because Earn.com, which hosts these user-controlled accounts, has accidentally assisted and enabled the promotion of alleged unregistered securities (ICOs) as a business line. Recall that Google, Facebook, Snap, Twitter, Mailchimp, and other tech companies have reduced or removed the ability for ICOs and cryptocurrency promoters to solicit retail investors, Earn.com has done the opposite and been a refuge. At what point is this an unsuitable risk profile for a “bank” like Coinbase?18

What does that mean?

In its January 2018 update, Earn.com announced that:

This week we were thrilled to announced the launch of Earn.com Airdrops — a new way for blockchain entrepreneurs to give 100,000+ Earn.com users a free trial of any new coin or token. Airdrops allows token projects to instantly bootstrap your new blockchain project with 100,000+ cryptocurrency early adopters.

We announced our first Airdrop partner, CanYa — a decentralized marketplace for services — as well as the next three upcoming Airdrops: Bloom, Bee Token, and Vezt. Sign up for an account on Earn.com, verify your account, and download the Earn.com mobile apps on iOS or Android apps to become eligible.

I am not a lawyer but in the past – like the dotcom era – companies (including startups) have attempted to give away equity in some very creative ways… and depending on the circumstances, it can be a no-no.19 That’s not to say that the tokens above are securities or that any airdrop is a violation of securities laws. But highlighting this type of feature has inadvertently led to Earn.com becoming a magnet for ICO issuance and promotion.

Where’s the beef?

What was the long term deliverable for roughly $125 million in nearly 5 years?

Throughout 2016 – including at Consensus in NYC – Srinivasan explained that they will announce a “surprise” in the coming months, maybe all of the aforementioned products and chips were the alpha phase of a much larger operation? Maybe they were, but we probably won’t find out.

Either way, it is worth keeping in mind that between 2013-2016, cryptocurrency-specific startups collectively received a little more than $1 billion in external funding, with nearly 15% of that funneled into just one startup. One who has had to pivot multiple times to find the right product-market fit and tech-market fit. Keep in mind too that other companies such as Bitfury and Bitmain were able to make superior chips and do so initially without major venture backing.20

If the most funded, best connected startup continually struggled to see consumer traction, what are the prospects for less funded and less connected cryptocurrency startups? This is worth revisiting in another long-read, especially in seeing what the $125 million was actually spent on (salaries? chips? toasters?).

How involved was he?

Source: Twitter

One of the investors in 21.co responded to Nathaniel Popper above claiming that Srinivasan wasn’t actively involved in the first two years.

Does it matter? Sure, when you are claiming successes and denying failures that should or shouldn’t be attributed to you.

Below is a quick series of interrelated anecdotes.

In December 2014, Srinivasan and I both attended and presented at what would become the second of three round table events organized by R3 (a family office then called R3 CEV). This was prior to the formal creation of the DLG consortium.21 Unfortunately I do not have his presentation, but the layout and design were nearly identical to the leaked slides that have circulated for years — just with different content. For instance, the design of his slides at a public talk in the spring of 2015 is pretty close to the other two decks.

In January 2015, I was unexpectedly shown a long set of slides for a company called 21e6, most of which look similar to what has been leaked in the past and linked to above.22

Later that same month – due to a variety of circumstances – I met up with Srinivasan in Palo Alto and he quickly paged through the leaked presentation and stated it was an older deck from October / November 2014.

While there is a little more to our subsequent interactions, I think the key part here and the only reason I brought up this personal anecdote is the fact that Srinivasan was able to dismiss the deck of having any relevance on the current fundraising 21e6 was doing (remember, this was less than two months before the round was publicly announced).23

So while he may not have been “day to day” as he disclaims in his post, he clearly was involved in the fundraising process if not more (deck creation?). He said as much in a post published in March 2015.

So what to make of all of this news?

An exit is an exit, right?

What ultimately appears to have happened is that Andreessen Horowitz took one of its floundering portfolio companies and merged it with another portfolio company… and declared it a great success.2425

Source: Twitter

There also appear to be a few parallels with Juicero.26 For those unfamiliar, Juicero is a now-defunct Silicon Valley-based startup that built and sold a custom $400 machine that would squeeze juice packets. It raised $120 million and unceremoniously shut down last year after reporters showed that the hands from mere humans were capable of squeezing the same juice packets.

In much the same way, during the second pivot of 21.co, no one really bothered to buy the “Pitato” because users could easily do the math: that it was far more effective to either buy bitcoins outright or buy and use more capable mining hardware.

Why hasn’t anyone written about this before?

Most of the knowledge above is public, or at least, pretty well known if you have spent much time in Bitcoinland. Other reasons involve some tinfoil hat theories around retaliation.27

Funnily enough, back in March 2015 I had a long email exchange with Michael Casey and Paul Vigna over at The Wall Street Journal regarding 21.co and other several other topics.

This culminated in the quote:

Tim Swanson, a consistently skeptical digital-currency consultant who makes a habit of challenging bitcoiners’ unbridled optimism, is unequivocal. 21′s plan is “a dumb idea,” he says, adding that “the investors deserve to get what’s coming to them.”

And while a few of those investors probably did, it is Coinbase share holders that likely got it on the chin this week.28 If you’re looking for more memorable gems, be sure to read this older WSJ article. It is chocked-full of hubris, kind of like Juicero.29

In closing, raise your hand if you’d like to get paid every time you respond to an email and moreso to a cold email? I know I would.

So maybe with all of the kinks, toasters, pivot denialism, and chest thumping there is still a future for a pay-to-respond model to thrive. Maybe Coinbase can turn the ICO sanctuary of Earn.com into a legitimate mainstream product that is integrated with various webmail providers and social media platforms. Or maybe this ends up like ChangeTip, whose platform was basically used to spam coin dust on Twitter… to ultimately shutting down after an acquihire from Airbnb.

Either way, there was a bit more to this story than what was let on in Srinivasan’s original Medium post on Monday.

Endnotes

Would that be a Bitcoin-powered bus that the management team was thrown under?

Over the past several years, multiple venture funds have had their by-laws amended or re-written to allow them to purchase cryptocurrencies and directly invest into ICOs.

In March 2015, 21inc announced that it had raised a total of $116 million, however according to Nathaniel Popper’s account of their history, they had raised about $125 million. For one reason or another, historically many cryptocurrency companies do not typically reveal their active user numbers or revenue figures. Instead they prefer talking about how much outside funding they have raised. And 21.co was not an exception to this.

There are several reasons why this was the case. With the right guanxi: a combination of electricity, land, and taxes could be cheaper in certain parts of China versus the US. In addition, 21e6 and other US-firms were consistently unable to manufacture mining machines and operate farms at a similar scale as their peers. Part of this was logistics as well: large portions of the supply chain were based overseas (primarily in Guangdong and Taiwan). I have written about this in multiple different posts over the past several years, such as this piece.

One of the interesting things that Srinivasan’s article confirms was a rumor I first heard two years ago from one of their mining competitors: that 21e6 had signed leases with data centers whose energy rates were so abysmal that you might as well just bought coins instead as it would basically be impossible to recoup those costs. Another unconfirmed rumor was around immersion cooling: that between 2014-2015 21e6 had experimented and burnt through a large quantity of chip inventory in a radical attempt to reduce the cooling needs and costs of mining chips.

Some of this information comes from: reddit, CoinDesk, Financial Times, and Jorge Stolfi. Googling around too.

Form D – note that the domains 21e6.com and .net and .org all registered around March/April 2013.

Why Are Computer Chips So Expensive? from Forbes. In addition to non-recoverable engineering, there are also component costs and testing thereof: PCB, SMT, power supply, fans, integration. Testing and trouble-shooting cannot be ignored. For instance, Hashfast was an example of a company who built a relatively fast chip but had problems with managing the power source and consequently went bankrupt.

Srinivasan did talk about micropayments as early as March 2014.

Sources: CrunchBase / AngelList

In May 2015 it was reported that Cisco may invest or may have invested in 21inc. Padma Warrior, former Chief Technology and Strategy Officer at Cisco, was rumored to be a key individual involved in that deal. Note: as of August 2016, a site redesign on 21.co removed investors and corporate information from the homepage.

This is mainly because an earlier 21e6 pitch stated that the company would integrate mining chips in always-on consumer electronics and appliances.

Breakdown of Hardware Costs for New 21 Inc Bitcoin Computer by Sam Patterson

One reviewer commented: “I’d say one more thing worth adding is that it’s worth critiquing not just the feasibility of the Pitato but also the ethics. Because Pitatoes are inherently less efficient than regular mining farms due to economies of scale, the only way that they could be competitive relative to just buying bitcoin is if they were using free electricity; that is, basically all profitable usage of Pitatoes would be people using other people’s electricity in workplaces, universities, Starbucks, hotels, homes if the landlord pays for it, etc. I predict that if it actually became popular, then we’d see all the places that provide free electricity today become much more cautious about it, which could greatly reduce convenience for everyone but bitcoin miners.”

In one of its incarnations, Bitsplit was basically a euphemism for socializing CPU labor and privatizing some of the gains… now commonly called cryptojacking.

Note: in between the second and third pivot, during January 2017, Srinivasan deleted his tweets and interviewed for the top job at the FDA in Washington DC.

One reviewer commented that: “My personal view is that the current Earn.com concept is fundamentally legitimate and probably will see some usage (I can totally imagine consultants charging $50 for replying to emails, as that’s a very low-transaction-cost way to get one-time advice from people), but it deserves to exist as one of the 173 configurable settings in an email provider or social media service, not an independent multi-hundred-million dollar company. Perhaps the Coinbase acquisition actually will be utility-improving, in that gives the Earn.com team an ability to try to be useful by making gadgets for an existing company that has a userbase and services, rather than trying to build their own ecosystem which never made any sense (though it’s still a pretty disappointing end relative to Balaji’s original hype and aspirations).”

Is Coinbase a bank? From the outside they seem to be a bit like a non-licensed deposit taking institution.

The line of reasoning is as follows: some startups attempted to randomly give away shares to strangers via various gimmicks but ultimately had to either take it back and/or were sued. If certain ICOs are deemed securities, you might not be able to just give them away to anonymous people. Reminder: I am not a lawyer, talk to a securities lawyer.

One competitor noted that: “21e6’s decision to go the Intel fabrication route was a non-starter.

Someone should remind me to talk about the dinner conversation that evening as well.

Coincidentally a few days prior to receiving those slides, I spoke with a NYC-based investor who was asking about the pros and cons of embedded ASICs for mining cryptocurrencies. Specifically: should the fund invest in a startup designing embedded ASICs for bitcoin mining. I provided my view point (the answer was no, still is a no). During this same time frame there was a big meme being pushed by many Bitcoin boosters: that mining would somehow become re-decentralized via some unknown magic bullet. Some of these promoters believed that 21.co would be the one to do it, without much evidence that the company could (or that anyone could). Note: there have been multiple other attempts at building and shipping embedded ASIC mining chips including from Midea and Bitfury. None have been successful by any measure.

Remind me to mention the coincidence at Chipotle.

One reviewer asked: “Is this self-dealing?”

Another reviewer said: “This is acquisition theater, everyone is just trying to save face because this wasn’t a great idea, had wasteful execution, and the hype and hoopla reflects poorly on all involved. The players fundamentally misunderstood the tech, the economics and use cases. I get that a VCs job is to make unsubstantiated bets on tech entrepreneurs they like. But here, an outright $116m investment in Bitcoin would have yielded X billions. And the “we returned all capital” probably because of BTC dividends and its price hike than cash returns.”

See Section 4 of a popular post last year.

What are the repercussions for publicly asking critical questions regarding bold claims such as those from a fireside chat with both Srinivasan and Andreessen? Being blocked on ol’ Twitter.

Since we are going into the anecdote highway: in March 2015, at the Stanford Blockchain Workshop event, I approached Adam Ludwin after his panel discussion. On the panel he had mentioned that there could be a “redecentralization” of mining through an upcoming “Silicon Valley moment.” I assume he was talking about 21e6’s plan for mining chips being integrated into always-on devices because he was affiliated with one of its investors. When I told him I had seen a 21e6 deck and that it was making some very wild, likely incorrect assumptions, he basically said: we will see about that. Well, we have seen that once again: the difficulty rating rises with prices thereby diluting existing hash generating devices making them obsolete.

Some of the comments from the 21.co spokesperson are enjoyable. These hashing devices still wouldn’t be profitable at the current prices today because the difficulty rating has increased in proportion to the price yet all of the hashing units inside phone chargers and toasters had a fixed unit of labor. It’s a no-win situation for device owners as they would still have to pay for both the depreciating capital good (the device) as well as the electricity.

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Is the Pitato why we can’t have nice things? syndicated from smartoptionio.wordpress.com/

Posted by ShawnOrcutt on 2018-04-18 20:00:52

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Coquetel do lançamento do voto popular

Coquetel do lançamento do voto popular

Coquetel do lançamento do voto popular

Popular Vote launching cocktail

FILE PRIX LUX é um prêmio internacional que será concedido a profissionais na área das linguagens eletrônico-digitais. Trata-se de um prêmio para a arte do século XXI, uma iniciativa inédita na América Latina. A premiação ocorrerá em 26 de julho de 2010, no teatro do SESI – São Paulo, juntamente com a exposição do FILE 2010.
O FILE PRIX LUX concederá sete prêmios (primeiro lugar, segundo lugar e cinco menções honrosas) para cada uma das três categorias, oferecendo assim 21 prêmios em dinheiro no valor total de 285 mil reais. Além da seleção do júri, haverá votação popular que será feita através do site do FILE PRIX LUX. As categorias são: Arte Interativa, Linguagem Digital e Sonoridade Eletrônica.
Para saber mais sobre o FILE PRIX LUX acesse: www.fileprixlux.org

FILE PRIX LUX is an international prize that will be granted to professionals in the area of electronic-digital languages. It is an award for the art of the 21st century, an unprecedented initiative in Latin America. The award ceremony will happen on July 26, 2010, in the SESI – São Paulo theater, along with the FILE 2010 exhibition.
FILE PRIX LUX will grant seven prizes (first place, second place, and five honorable mentions) to each of three categories, thus offering 21 prizes in money, in the total amount of 285,000 reals. Besides the jury’s selection, there will be a popular vote through the FILE PRIX LUX website. The categories are: Interactive Art, Digital Language, and Electronic Sonority.
More information about FILE PRIX LUX can be found at: www.fileprixlux.org

Indicados ao prêmio | Nominees

ARTE INTERATIVA | INTERACTIVE ART

As an artist, I need to rest – Sonia Cillari – Holanda | Netherlands

Building Music – Play the Magic: Julio Obelleiro, Alberto García, Jorge Cano & Pedro Enriquez – Estados Unidos | United States

Chorus – UVA: United Visual Artists – Reino Unido | United Kingdom

Compass Phone – Hayeon Yoo – Coréia do Sul | South Korea

CPU (Central Processing Unit) – 1n0ut: Robert Praxmarer & Reinhold Bidner – Áustria | Austria

CubeBrowser – Ludwig Zeller – Reino Unido | United Kingdom

CybeRITMO – Tuti Fornari – Brasil | Brazil

Digitie – Marianne Schmidt – Alemanha | Germany

Diorama Table – Keiko Takahashi & Shinji Sasada – Japão | Japan

Dune – Studio Roosegaarde: Daan Roosegaarde – Holanda | Netherlands

Ferrofluid Magnetoscope – Michael Flynn – Estados Unidos | United States

Flaneur Symphony – Keith Lam – China | China

Frame Seductions – Pierre Proske – França | France

Geogoo – Jodi: Joan Heemskerk & Dirk Paesmans – Holanda | Netherlands

Guten Touch – Multitouch Barcelona: Dani Armengol, Roger Pujol, Xavier Vilar & Pol Pla – Espanha | Spain

I wanted to see all of the news from today – Martin John Callanan – Reino Unido | United Kingdom

Light Calligraphy – Luo, He-Lin & Chen, I- Chun – Taiwan (R.O.C.) | Taiwan (R.O.C.)

Living Light – The Living: David Benjamin & Soo-in Yang – Estados Unidos | United States

Luzes relacionais (Relational Lights) – Ernesto Klar – Estados Unidos | United States
Mood Tail – Tseng,Wei-Chieh – Taiwan | Taiwan

Ocean of Light : Surface – Squidsoup: Anthony Rowe, Gareth Bushell, Christopher Bennewith, Liam Birtles & Ollie Bown – Nova Zelândia, Reino Unido e Austrália | New Zeland, United Kingdom and Australia

PISO – Rejane Cantoni & Leonardo – Brasil | Brazil

Public Epidemic Nº1 – Olle Cornéer & Martin Lübcke – Suécia | Sweden

Roy Block – Sebastian Schmieg – Alemanha | Germany

Salt Lake – Yacine Sebti & Tom Heene – Bélgica | Belgium

SARoskop – Martin Hesselmeier & Karin Lingnau – Alemanha – Germany
S-ICI/is it here? – Fred Périé – França | France

Sign after the X – David Clark, Marina Roy & Graham Meisner – Canadá | Canada

Slomo – Creative Advisor Group: John Paul Bichard & Magnus Jonsson – Suécia | Sweden

Sniff – Karolina Sobecka – Estados Unidos | United States

Space Invaders – Multitouch Barcelona: Dani Armengol, Roger Pujol, Xavier Vilar & Pol Pla – Espanha | Spain

Strings – Myrto Karanika & Jeremy Keenan – Reino Unido | United Kingdom

SuperFluidity – Electronic Shadow: Naziha Mestaoui & Yacine Aït Kaci – França | France

The Travels of Mariko Horo – Tamiko Thiel – Alemanha | Germany

The Trend Is Your Friend – Sylvia Eckermann and Gerald Nestler. Sound by Peter Szely – Áustria | Austria

V+ – Jonas Bohatsch – Áustria | Austria

Virtual Ground – Andrew Hieronymi – Estados Unidos | United States

Vitalino – Jarbas Jácome – Brasil | Brazil

SMSlingshot – VR/Urban: Patrick Tobias Fischer, Christian Zöllner, Thilo Hoffmann & Sebastian Piatza – Reino Unido | United Kingdom

Waves – Daan Brinkmann & Hugues Bruyère – Holanda | Netherlands

WAVO – Kazushi Mukaiyama & Masaki Maeda – Kazushi Mukaiyama & Masaki Maeda

SONORIDADE ELETRÔNICA | ELECTRONIC SONORITY

2x (Power of two) – Jorge Luis Crowe – Argentina | Argentina

Archetypal Sound Installation (ASI) – Sung, Heng – Taiwan | Taiwan

Camera Lucida: Sonochemical Observatory – Evelina Domnitch & Dmitry Gelfand – Holanda | Netherlands

Disc. – Muk – Áustria | Austria

Experimental Music-Instruments – Yoshi Akai – Japão | Japan

From Dust Till Dawn – Markus Decker, Dietmar Offenhuber & Ushi Reiter – Áustria | Austria

HEARTCHAMBERORCHESTRA – TERMINALBEACH: Erich Berger & Peter Votava – Finlândia | Finland

ITINERÁRIO DO SAL – MISO ENSEMBLE: Miguel Azguime, Paula Azguime, André Bartetzki & Perseu Mandillo – Portugal | Portugal

Laptork – Laptork: Esteban Insinger & Fabian Kesler –Argentina | Argentina

LEMURtron – LEMUR: League of Electronic Musical Urban Robots & Eric Singer – Estados Unidos | United States

Light Frequency Fingertips – Robert Mathy – Áustria | Austria

METROBANG – Vinil Bass Sequencer – Ricardo Brazileiro – Brasil | Brazil

netBody:“Augmented Body and Virtual Body II” – Suguru Goto – França | France

Omnibusonia Paulista – Vanderlei Lucentini – Brasil | Brazil

POWEr – Artificiel: Alexandre Burton & Julien Roy – França | France

Reflection Eternal – Matthias Kassmannhuber – Áustria | Austria

Reler – Raquel Kogan – Brasil | Brazil

RGB Music RENGA: 999 Views of Skyscrapers from Great Lawn in Central Park, New York City – Kenji Kojima – Estados Unidos | United States

Silent Percussion Project – Jaime E Oliver LR – Peru | Peru

Soundcities – stanza – United Kingdom

The Baghdad Monologue – Alejandro Viñao – Reino Unido | United Kingdom

Tongue Music: The Sound of a Kiss – Hye Yeon Nam – Estados Unidos | United States

Truce: Strategies for Post-Apocalyptic Computation – Robin Meier & Ali Momeni – França | France

Wet Sounds – Spax – Reino Unido | United Kingdom

LINGUAGEM DIGITAL | DIGITAL LANGUAGE

abcdefghijklmnopqrstuvwxyz for iPhone – Joerg Piringer – Áustria | Austria

ArtFem.TV – Evelin Stermitz – Áustria | Austria

Binary Glove – Pete Hawkes – Estados Unidos | United States

BioBodyGame – Rachel Zuanon & Geraldo Lima – Brasil | Brazil

Breathing – Guto Nóbrega – Brasil | Brazil

CONNECT – Andreas Muxel – Alemanha | Germany

Death Death Death – Death Death Death – Estados Unidos | United States

Dreams in High Fidelity II – Spot – Estados Unidos | United States

GenePool – Eric Parren – Holanda | Netherlands

Hakodate Luminart – Hakodate Luminart Project – Japão | Japan

Hi! A real human interface – Multitouch Barcelona: Dani Armengol, Roger Pujol, Xavier Vilar & Pol Pla – Espanha | Spain

Marvim Gainsbug – Jeraman & Filipe Calegario – Brasil | Brazil

Mediaflow – MARS: Media Arts Research Studies: Monika Fleischmann & Wolfgang Strauss – Alemanha | Germany

Of How We Have To Leave Doubts Expectations And The Unachieved – André Gonçalves – Portugal | Portugal

RESCATE – Gabriela Golder – Argentina | Argentina

RYO 5000 – YOUNG-HAE CHANG HEAVY INDUSTRIES: Young-hae Chang & Marc Voge – Coréia do Sul | South Korea

SOLAR – Rejane Cantoni & Leonardo Crescenti – Brasil | Brazil

Southern Ocean Study # 1.0 – Corby & Baily, Jonathan Mackenzie – Reino Unido | United Kingdom

Tardigotchi – SWAMP – Douglas Easterly, Matt Kenyon & Tiago Rorke – Nova Zelândia | New Zealand

The First Poetry Space Shuttle Landing on Second Life – Caterina Davinio, Mirko Lalit Egger & Riccardo Preziosi – Reino Unido | United Kingdom

Tuvalu Visualization Project – Hidenori Watanave Laboratory, Tokyo Metropolitan University & NPO Tuvalu Overview – Japão | Japan

War of Internet Addiction – Corndog & Oil Tiger Machinima Team – China | China

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Posted by FILE PRIX LUX on 2010-05-28 19:33:32

Tagged: , FILE , Festival Internacional de Linguagem Eletrônica , Electronic Language International Festival , São Paulo , Rio de Janeiro , Recife , Porto Alegre , prêmio , FILE PRIX LUX , arte e tecnologia , art and technology , prêmio de arte e tecnologia , art and technology prize , prize , opening cocktail , coquetel de abertura , file festival , Paula Perissinotto , Ricardo Barreto